...The tutorials and forums about UEd mapping were what taught me the most about using the editor. This is my way of giving back.

If any of the information presented is incorrect, please do contact me at vincennes999@yahoo.com and I will correct it. Please put 'tutorial correction' or something similar in the subject line so I know it's not spam.



Bool - Bool




Booleans are a simple true/false, yes/no, 1/0 variable. In fact, from using the Unreal Editer, you'll often see properties that have a small 'b' in front of them - which stands for boolean. A boolean can only ever be true/false. Which is why they're easy to use for checkbox settings. Checkboxes only ever have two states - just like a boolean.

• Booleans are always Red in Kismet (unless currently selected as in the figure below).

• The bValue field is where you set the boolean value to be either true or false.

0 = False
1 = True