My shipped titles are:
Homefront; developed by Kaos Studios and released by THQ on 03/15/11
Frontlines: Fuel of War; developed by Kaos Studios and released by THQ on 02/25/08
Hour of Victory; developed by N-Fusion Interactive and released by Midway on 06/25/07
Other noteworthy details:
Author of 100+ Unreal Kismet Tutorials and Unreal Lighting Tutorial translator
Speaker on MP level design analysis and Industry Panelist: IADT Detroit Interfaces Conference; 2009
Interviewed at New World Designer Online Magazine
Edited and made minor content contributions to two industry-related books:
"The Hows and Whys of The Games Industry" 2007 and "The Hows and Whys of Level Design" 2008
by Sjoerd De Jong (otherwise known as Hourences)
Involved in the Unreal Online Community as a hobbyist level designer as well as:
Reviewer for community-generated UT99, UT2003, and UT2004 levels at Nali City
Level designer, webmaster, graphic artist, and later leader, of the 'Ultimate Community MapPack'
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