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*Note:
I created the most of the tutorials using the Roboblitz and
Gears of War editors. Based on the engine, and the version,
some properties specified may be in slightly different locations
than what is displayed in the screenshots.
If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal
Wiki.
For UT3: Waylon's
Tutorials. |
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Union - Union
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Unions are variables that can
hold boolean, float, integer, object, string values, or any
combination thereof, all in one variable.
• Unions are always Grey in Kismet (unless currently selected
as in the figure below).
• The BoolValue, FloatValue, IntValue, ObjectValue, and
StringValue are the fields that you would enter the information
into. Remember, with booleans, 0 =false, and 1 =true.
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