*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



Set BlockRigidBody





Set Block Rigid Body schaltet die Kollision von RigidBody Aktoren an oder aus.

• Target ist die Objektvariable, die den RigidBody Actor repräsentiert, auf den sich die Änderungen auswirken.