UI Open Scene is used to open or begin a UI
scene. UI scenes are a whole massive tutorial themselves so
we'll leave this at that for now.
• In accepts a signal.
• Success will output if the scene opens successfully.
• Failed will output if the scene fails to open properly.
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• The Scene referenced in the properties is the scene
being opened. It can also be referenced by an object reference
representing the scene. If the object reference is used, it
overrides whatever is in the properties under 'scene'.
• The Opened Scene is not referenced in the properties.
The object target becomes the opened scene and can then be acted
upon by other kismet items.
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