*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



Toggle - Hidden





Toggle Hidden can be used for making any kind of object 'invisible', for example during a cut-scene, but remember that although it's hidden, it's collision settings will still be valid.

• Hide will cause it not to render.

• Unhide will render it.

• Toggle will 'hide/unhide' it based on what was initially set.