*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



Set StaticMesh





Set StaticMesh allows a StaticMesh to be changed during the course of a game.

• The Target is the object variables representing the actor who's Static Mesh will be changed.

• The 'New StaticMesh' property is where the info for the new StaticMesh is entered. To put the information in the field, the StaticMesh should be selected in the generic browser. Then, click on the 'New StaticMesh' field, and then click on the green arrow to place the StaticMesh selected in the generic browser into the field.