*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



Particle - Set Particle Parameter





Set Particle Parameter allows for the alteration of certain particle settings on the fly in game.

• The target is the particle that the changes will be made to.

• The Scaler Value is a float value that can be represented seperately by a float or random float variable. If so, it will override the ScalarValue Set in the action's properties.



• The Instance Parameters are the values that will be affected by the scalar value changes. A new one must be created before the properties seen above will show.