...The tutorials and forums about UEd mapping were what taught me the most about using the editor. This is my way of giving back.

If any of the information presented is incorrect, please do contact me at vincennes999@yahoo.com and I will correct it. Please put 'tutorial correction' or something similar in the subject line so I know it's not spam.



Camera - Look At





Look At will hijack the camera and orient it on a specific object in the world. It won't move the camera but it will rotate it to look at the specified object.

• In accepts a signal.

• Out fires off after the 'in'.

• Finished will fire off when the 'Look At' is completed.



• The target is usually the player.

• The focus is the object being 'looked at'.

• The settings available not only can affect how the camera behaves, but can also impose limitations on the player while the 'look at' is activated, which can be handy in, for example, single-player games where the LD needs to direct the player's attention to a specific something in the game world.