...The tutorials and forums about UEd mapping were what taught me the most about using the editor. This is my way of giving back.

If any of the information presented is incorrect, please do contact me at vincennes999@yahoo.com and I will correct it. Please put 'tutorial correction' or something similar in the subject line so I know it's not spam.



Force Feedback





Force Feedback will cause controllers capable of Force Feedback to, erm, ahem. vibrate accordingly.

• The Target is the object variables representing the actor who's being feedbacked (I think).

• The FFWaveform is the vibration details (I think).