*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



Force Feedback





Force Feedback will cause controllers capable of Force Feedback to, erm, ahem. vibrate accordingly.

• The Target is the object variables representing the actor who's being feedbacked (I think).

• The FFWaveform is the vibration details (I think).