...The tutorials and forums about UEd mapping were what taught me the most about using the editor. This is my way of giving back.

If any of the information presented is incorrect, please do contact me at vincennes999@yahoo.com and I will correct it. Please put 'tutorial correction' or something similar in the subject line so I know it's not spam.



Delay





Delay will delay the signal passing through it.

• The Duration can be set in the delay's properties. However, if a float or random float is hooked up to the duration, it will override whatever is set in the delay's properties for duration.

• Start: Begins the delay.

• Stop: Stops the delay.

• Pause: Pauses the delay.

• Finished: Send the signal out.

• Aborted: I think this fires off if the delay is somehow interrupted.