*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



Delay





Delay will delay the signal passing through it.

• The Duration can be set in the delay's properties. However, if a float or random float is hooked up to the duration, it will override whatever is set in the delay's properties for duration.

• Start: Begins the delay.

• Stop: Stops the delay.

• Pause: Pauses the delay.

• Finished: Send the signal out.

• Aborted: I think this fires off if the delay is somehow interrupted.