*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



Assign Controller





Assign Controller is used to assign a new AIController to an existing object.


• Step 1: Create the Assign Controller Action.

• Step 2: In its properties, choose which ControllerClass will be assigned to the object by clicking on the down arrow at the right and selecting a class.

• Step 3: Connect the purple outlet labelled 'Target' to the object variable that this controller is going to take control of.

That's really about all. Controller classes will vary from game to game based on the code behind it.