...The tutorials and forums about UEd mapping were what taught me the most about using the editor. This is my way of giving back.

If any of the information presented is incorrect, please do contact me at vincennes999@yahoo.com and I will correct it. Please put 'tutorial correction' or something similar in the subject line so I know it's not spam.



Assign Controller





Assign Controller is used to assign a new AIController to an existing object.


• Step 1: Create the Assign Controller Action.

• Step 2: In its properties, choose which ControllerClass will be assigned to the object by clicking on the down arrow at the right and selecting a class.

• Step 3: Connect the purple outlet labelled 'Target' to the object variable that this controller is going to take control of.

That's really about all. Controller classes will vary from game to game based on the code behind it.