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These are the first textures I started importing
into UEd. Some are manipulated photo sources, other are from
'scratch'. The grass texture, is an exported EPIC texture with
my own leaves overlying it.
The sunset and leaf textures have alpha channels which are not represented
here.
Textures larger than 512 have been scaled down for presentation and all are tileable. |
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Click the screenshots to see the textures in use. |
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