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I love video games. Since the early 80's I've been
sucked in by gameplay, and awed by new generations of graphics. My preferred genre is the FPS, but I've dabbled in many others and
had a great time doing so.
So why have I decided to work with the Unreal editor when there
are other FPS editors, and other genre editors out there? Well,
it came along at the right time, and the DVD version of UT2004 offered
video tutorials. It just seemed like the natural choice at the time. |
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| .....I
started playing games on my friend's Commodore 64, progressed on
to his Atari 2600, through his Apple IIe and then onto my own Tandy
1000SX. I created levels for Loderunner and a bad golf game I had.
Later on my parents purchased an Atari 2600 for me.
.....I continually played games through
elementary school, Jr. High, and into High School. I spent my lunches
in High School programming graphics in basic, writing midi music,
or playinggames on the computer labs' PCs. Finally Castle Wolfenstein
3D arrived on the High School PCs and my fascination with gaming
was solidified forever.
.....My departure for college gave my
own private PC and introduced me to the Internet and BBSs when modems
were expensive and 1400 baud was amazing. Then a friend introduced
me to Doom. I finally tried designing my own levels for Doom and
completed 1 remake of E1M1 and 2 original creations. I then moved
on through other FPSs, dabbled in strategy games, both real-time
and turn-based, dipped my toes into a few RPGs, and tried my hand
at a few driving games. But I kept returning to FPSs.
.....Near the end of my college career,
I started getting into multiplayer gaming. I trounced my college
friends and started exploring online game services. After I got
tired of playing Duke Nukum 3D, Blood, and Quake 1, I tried designing
my own maps for Duke. I made 3 total - 2 half-finished and 1 original
map that I did release online.
.....After college, I was trapped in
a dial-up world and so was resigned to playing new FPSs in single-player
only. I had a good time but I lusted after broadband internet. Finally
I got the hook-up and was back online.
.....Since then I've played many games
online and when UT2004 came out, I started mapping. |
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